Monday, January 6, 2020
Violent Video Games Cause Problems Essay
Do Violent Video Games Cause Real-World Violence? One of the things people like to do most is to blame. No matter whom, no matter for what, no matter in what respect. Whom they donââ¬â¢t like to blame is themselves. It is not surprising, as it is always much easier and more pleasant ââ¬â in a certain perverted sense ââ¬â to shift the responsibility for ââ¬â something, anything ââ¬â onto somebody else. It is easier to denounce than to think and try to improve yourself or, in fact, simply apply an effort. So, if a child is impolite towards his parents and plays videogames, he is impolite towards his parents because he plays videogames, or played once, or watched somebody play, or wasnââ¬â¢t allowed to play ââ¬â if you look through a little selection of news on this topic, you will see all these and many other variants. This attitude towards videogames is explained simply ââ¬â the majority of people representing the older generation have never played a videogame in their lives and have absolutely no idea of what they are like. They most often treat them as an idiotic pastime the youths nowadays like so much ââ¬â no doubt, in the beginning of the 20th centuries the same was said about movies. The mass media donââ¬â¢t hesitate to tell them blood-curling stories about children killing their parents because they played violent videogames and so on ââ¬â simply because there is hardly anything easier to write than stuff like this ââ¬â thus, strengthening the societyââ¬â¢s suspicion. The reality is that a child that is capable of killing somebody by inspiration got from a videogame is already sick, and videogames have nothing to do with it. Hopefully, as one of the game industry representative said recently, in a couple of decades, when todayââ¬â¢s children will be grown-ups, who will know what videogames are, this suspicion will become a history.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.